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MAX 6 |
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Color Correct v3.0.2b 12.11.2003
Color Correct is a map type that lets you change the colors of a map by using image processing techniques.
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Cuneyt Ozdas |
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IBitmap v6.0 09.10.2003
An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering.
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HABWare |
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Patchwork v6.0 09.10.2003
A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing.
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HABWare |
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Particle Texture v6.0 09.10.2003
Allows you to set the particle color depending on its velocity and size.
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HABWare |
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Water2 v6.0 09.10.2003
A procedural texture which creates ripples whenever a particle falls on the objects surface.
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HABWare |
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RealFlow Melt Material v1.01 14.11.2003
A plugin that combines different materials and textures in the same RealFlow mesh.
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Next Limit |
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Particle Material v1.2 09.11.2003
Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.
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Peter Watje |
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