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MAX 6 |
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PaintDeformTest v1.0 28.10.2003
This is an example from the max SDK showing how the paint interface works, and allowing you to 'sculpt' your mesh by painting on it.
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Discreet |
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Carrera v6.0 09.10.2003
A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other.
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HABWare |
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HSpline v6.0 09.10.2003
A spline modifier that creates vertices with a given distance and supports segmentation of splines.
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HABWare |
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Sticks v6.0 09.10.2003
A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex.
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HABWare |
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Clone v2.2 02.11.2003
Clone is a modifier used to create replicated objects, similar to the Array tool in 3D Studio but parametric.
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Itoo Software |
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RealWave Object Modifier v2.5 14.11.2003
Moves objects reading DYN files saved from RealWave v2.5
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Next Limit |
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Object Deform v1.0a 14.10.2003
This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand.
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Peter Watje |
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Camera Map Animated v1.0 09.11.2003
This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed.
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Peter Watje |
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Mirror Texture Verts v1.1 09.11.2003
This is a modifier that lets you mirror texture vertices, material ID's and smoothing groups across a mesh. Basically you select the faces that you want to mirror to and pass them to the modifier.
The limitations are that it must be a tri-mesh, the modifier should not be instanced if you use a mirror node, and for best results make sure your selection does not cross the mirror plane.
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Peter Watje |
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Paint Modifier v0.99 18.11.2003
This is a simple deformation system. With it you can choose an ink and brush and then deform the mesh by painting on it.
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Peter Watje |
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Interpolate Spline v1.1 19.11.2003
Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed.
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Peter Watje |
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Greeble v1.5 24.09.2003
Greeble creates procedural surface details on your meshobjects and / or selected faces. With it, you can dress up an area of your modelwith random details or even create an entire landscape, such as the surface of the DeathStar.
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Tom Hudson |
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