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MAX 6
Blobs v6.0  09.10.2003
Generates organic models based on balls and sticks, similar to a metaball modeller.
HABWare
DEM to MAX v6.0  09.10.2003
Used to import Digital Elevation Maps into MAX. It supports USGS DEM, VistaPro DEM and GTOPO30 files. It creates an elevation object which allows you to define the detailing. You can also set materials depending on the elevation.
HABWare
Moebius v6.0  09.10.2003
A plugin that generates moebius tapes for you.
HABWare
Photometer v6.0  09.10.2003
A helper object that allows you to measure the light color at any point in your scene.
HABWare
SGI Logo v6.0  09.10.2003
Generates a mesh that looks like the workstation vendors logo.
HABWare
Spider v6.0  09.10.2003
Creates spiders webs.
HABWare
ToyTrain v6.0  09.10.2003
A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences.
HABWare
XIdMary v6.0  09.10.2003
A stereo camera object and several stereo image compositors.
HABWare
Forest Lite v1.53  01.11.2003
Forest is a plugin for 3D Studio Max and 3D Studio Viz, designed to give a complete solution for creation of vast surfaces of trees and plants. There are other plugins that allow you to create beautiful trees (with thousands of faces), but only 'Forest' enables you to create a complete forest with thousands of trees using only a fraction of the resources.
Itoo Software
RealWave Surface Loader v2.5  14.11.2003
A plugin that will generate a surface and displace points read in from RealWave v2.5 BIN files.
Next Limit
CrossSection Object v1.3b  08.11.2003
CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin.
Peter Watje
Particle Spline Object v1.01b  08.11.2003
A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. NOTE: Max R3.x files containing Particle Splines will not load the splines correctly into 3ds max 4, 5 and 6. The particle spline will have a stand-in object in its place.
Peter Watje
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