Lighting Tutorials
This Old House This tutorial shows what you can do to make your objects look old and how to use light and volumetric effects to render a picture with a right mood.
Creating Caustics

This tutorial is for 3d studio max version 6 ONLY. It will guide you on how to create a good caustic effect using the mental ray 3.2 renderer in-built to 3d studio max 6 and hopefully explain a little about the effects of each settings. A little knowledge of the program interface is helpful however this tutorial can be tackled by a complete beginner..

Creating Underwater Scenes Creating underwater scenes is one of those things. You need to know how to do it. And it's also quite easy to do, especially with 3D Studio MAX. MAX has a lot of features built in that are very useful for creating those ship-wreck environment. This tutorial shows you how to easily build a believable underwater-environment, and you need to know how to use environment effects (fog and volume lights) and a few features in the material editor.
Landscape In this tutorial I show an easy way to make nice ground texture.
Basic Lighting The main purpose of this tutorial is to show some very basic principles of lighting in the 3DStudio MAX. That's why the geometry (4 boxes and 10 cylinders) and texturing (3 materials from the standard 3DS material library) of the scene are as simple as possible.
Model a dolphin You can animate a dolphin using bones,just like in LightWave 3d, but if you want to do the same on 3DStudio Max you will need phisique or use morphs targets,but the final result won't be enought, morphing between meshes will do the movement,but not the perfect effect that the dolphin is moving across the ocean.
Realism Is there some way to make an object in max look like something other than plastic?" This quip, posted on the Discreet support Website some time ago, has since become legend.